Pros
• Very precise and controlled method of demolition. • Can be coordinated and conducted very rapidly. • Can be done with stealth to prevent the enemy from reacting before it is too late. |
Cons
• Short range. Requires infantry to move to the building and place the demolitions, potentially exposing them to enemy fire. • May require multiple satchel charges to accomplish complete destruction. |
Pros
• Very precise and controlled method of demolition. • Can be coordinated and conducted quickly if the armored support is near the infantry. • Armor can both demolish the building and selectively engage targets within it via cannon or machinegun fire. • Can be employed a long distance away from the objective. |
Cons
• If the armor is not close to friendly infantry, it may take some time to get them on-station, which may warn the enemy as to what is happening. • May take more time to demolish the building piece-by-piece. |
Pros
• Bombs are second-to-none when it comes to building destruction. Nothing says "I want that building gone" like 2000 pounds of pain dropping through the chimney. Bombs will destroy a building and anyone inside on the first pass, as long as they're delivered correctly, and can cause significant damage to anyone near the building. • Can be very precise with laser guidance. • Can be called in from a long distance away from the objective. |
Cons
• Destructive power of CAS can result in horrific friendly fire incidents if ground forces do not take the proper precautions, or if the FAC does not control the aircraft approach, ordnance usage, etc, properly. • CAS can be slow to respond to a support request. This is in part due to the difficulty that exists in coordinating a strike from a fast-moving, high-flying aircraft against what is a relatively small and precise target, with the possibility of friendly forces in close proximity to it. • Non-laser-guided bombs can be imprecise and require an extra degree of careful coordination between the FAC and aircraft to avoid fratricide. Marking the target via smoke or extremely competent visual descriptions is critical, and making a pass with cannons before dropping bombs can be used as an additional control method. |
Pros
• Variety of effects types and fuze types. • Powerful damage, ability to sustain fire for minutes at a time. • Can obliterate the ever-loving shit out of a building and everything around it. • Can be called in from a long distance away from the objective. |
Cons
• Calling for artillery and waiting for the rounds to impact can take time. • Less precise than other methods. May require adjustment to get rounds on target. • Requires an additional amount of stand-off distance to avoid fratricide. |